Computer arts digital edition




















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Would you like to switch to your local site? Read anywhere. Ways to pay. Pop art is more than just an art form, it's an artistic counter-culture movement that emerged in the 50's.

You'll be enamored by the thick outlines, minimalist color palette, and the color blending of the Ben-Day dots, this is a truly stunning and unique digital art filter.

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Get Started. What is Digital Art? Our World Famous Cartoonizer, Remastered. Students will identify core skills, values and interest to assist in their path to success. Topics covered in this course may include time management, effective study skills, written and oral communication, improving critical thinking to enhance problem-solving skills. Other topics may include job search techniques and job etiquette, and on-the-job behavior. Students will work towards building their professional development through various assignments and topics throughout the course.

Students will explore Laurus College resources for success inside and outside the classroom. DIG - Animation Foundations This intensive course introduces students to the Maya software and will cover the basics of 2D and 3D animation, and how Maya software is used to create animation in video games.

This course familiarizes students with the menus, panels, and tools they will use in the Maya software. Students grasp the basic concepts of Maya and will use knowledge gained in this course as the foundation for future courses in this program. DIG - Digital illustration This course will introduce students to the world of drawing and design within a digital work environment. The course focuses on foundation skills found in traditional drawing and painting as well as digital image creation techniques used throughout the design process today.

DIG - Introduction to Color Theory This course will take students through the process of understanding how light works to create color. In this class students may uncover the science behind color and how light allows us to see color. This course may cover topics on color spectrum, the behavior of light as it is reflected, refracted and absorbed, value, hue, saturation, color harmony, and contrast. DIG - Introduction to Modeling This course will take students through each step of modeling a character from head to toe, from the first polygon to the final hair.

Students study creating and modifying curves, and the principles behind creating curves and surfaces. Students study the differences in character modeling and hard surface modeling, as well as the tools used in Maya for creating each technique and effect.

Students examine creating an organic model using curves and surface tools. Students also study the various polygon tools available in Maya and how they are used in modeling and creation. Students will also sample the Paint Effects tool in Maya to create and modify textures used in character modeling.

DIG - Introduction to Animation In this class students will look at Animation software and learn basic concept of animation. Students will learn how to plan, create, and refine animations. Furthermore, students will also learn about the history of animation. Students will learn how to create eye-catching motion graphics projects.

Students in this course learn to produce realistic environments and images through use of various shading, camera, lighting, and layering techniques. Students explore how various objects, materials, and environments are affected by lighting, textures, and shadows. This course includes how to use the rendering tool of Ray tracing to produce realistic reflections and refractions and how to integrate 2D and 3D images to create innovative environments and scenes. Providing students with the skills to optimize rendering quality and to troubleshoot common rendering problems is the focus of this class.

DIG - Introduction to Rigging This course teaches students how to develop skeletal and muscular controls for animated 2D and 3D characters. Students examine primary and secondary motion for animated characters, as well as how to apply various motions to a created figure. Students explore ways to create realistic figures, as well as fantasy based characters with outrageous proportions and features such as wings and multiple appendages.

This course demonstrates to students the techniques involved in modeling, detailing, optimizing, texturing, rigging, binding, and animating characters using Maya. This course takes students through the process of designing, modeling, and setting up animation controls for complex 3D characters.

DIG - Introduction to digital sculpting This course will take students through the fundamentals of Zbrush. From building a basic mesh in Maya and exporting the mesh into Zbrush for final detail work.

The class may be covering topics on interface layout, digital sculpture, texturing in Zbrush, and exporting normal maps, and displacement maps back into Maya. Instruction covers communication strategies and conventions of written expression including idea generation, paragraph development, and essay construction.

The writing portion of this course concentrates on the development of clear and organized sentences, paragraphs, and compositions, and their applications to real world documents such as cover letters, resumes, and memos.

Students examine grammar, vocabulary and the writing process, and may apply the skills learned to multiple forms of writing.

Students also explore oral communication skills used in a business setting, and how to effectively communicate written ideas. Other topics may include presentation skills, etiquette, interpersonal skills and delivery techniques.



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