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Watch Trailer. Select Version Digital. Choose Edition. Buy Now. Expand What is The Settlers? When is the The Settlers Closed Beta? How can I play The Settlers? EUR 1. Seller's other items. Sell one like this. Seller assumes all responsibility for this listing. Item specifics. Good: An item in used but good condition. May have minor damage to jewel case including scuffs or Read more about the condition Good: An item in used but good condition.

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We use cookies and other data collection technologies to provide the best experience Posted July Trainer Settlers 7 V1. Pioneers is a free board game based on The Settlers of Catan board game. In Unknown Horizons the ability to obtain resources, to build settlements and cities, to collect taxis, to manage financial resources of the Place the expansion board 1 adjacent to the game board of the base game and fill it with new island tiles.

There are cards with the luxury goods silk, marble, and precious stones 2 as well as pirate nests 3. You can only win the game if you take possession of islands with luxury goods 4. But that is not easy, as pirates 5 armed to the teeth are blocking the way. Every time you move onto a pirate space, a pirate card 6 is revealed.

If the pirate defeats you in battle, the ship has to go back to the nearest port for repairs. So it's time to upgrade your ships with cannons so that they can let the pirates have it. You also upgrade your home islands: each of you places an aristocrat island 7 adjacent to their home island.

Settling aristocrats on this island costs luxury goods. The more aristocrats you settle, the higher your advantages in the game. The luxury goods can also be used to build a castle on the aristocrat island in 9 stages. For each completed construction stage, you receive an action card 8.

If only one of three possible victory points 3 trade agreements, 3 merchants, or 4 public buildings is accepted on the old game board, two out of three possible victory points must be earned on the new game board. The conquest of two pirate nests, the completion of the castle, or the construction of 3 aristocrat buildings 9 count as one victory point.

Overall, the Anno expansion offers new strategies, more depth, and an enhanced gaming experience. Each player has a set of buildings to place. Each of you must build a set of buildings. To build a building, you need a whole cartload of resources: 1 wood, 1 brick, and 1 grain. The roll of the die determines how far the carts will move. When you stop next to a resource you need, you can load the resource into your cart. When your cart is full, you get to build a new building!

You must place it in the right spot in the village. Then you return the resources to the board so they can be collected again! Once you have built all of your buildings, you begin collecting resources again to build the City Hall. The player who builds the City Hall wins the game! Of course, children are also encouraged to play with the wonderful wooden buildings to create their own games and adventures on Catan!

Brave pioneers explore uncharted islands in tall ships, finding bountiful lands that yield valuable resources, while establishing homes and becoming the first settlers of this new world. Soon their isolated cabins grow together, forming villages, and before long they begin to establish trade with the inhabitants of neighboring islands. The archipelago begins to grow and the inhabitants are attaining prosperity and wealth as they become skilled in trades and commerce. This idle life is treacherous — wildfires threaten the rapidly growing colonies, and pirates hungry for gold and intent on pillage roam the seas The king shall return But before he does, the realm falls into anarchy and chaos.

The lords of the kingdom struggle to improve their place and standing. New borders are drawn and expanded through strength of arms and subtle maneuver. Each duke seeks to establish a claim over the most valuable parts of the kingdom before the king finally returns In the dark of the Middle Ages, control of the land was the key to wealth and power.

Can you control enough territory to become the most prestigious duke before the king's return? With the love for detail that has distinguished all of his designs, Klaus Teuber has created a game that is easy to learn, yet offers enough strategic depth to draw players back again and again. Are you clever enough to control the land, marshal your wealth, and seize the power and prestige of your own domaine?

New borders are drawn and regions are enlarged at the expense of neighboring players, thus redistributing the estates. Here you'll find 40 new cards telling of bloodthirsty barbarians who can raid your lands and of high-powered merchants to lead you to prosperity.

This box also contains 50 revised cards from the first 5 expansions, as well as all the latest rules updates, so you can use your old cards with the current game. The upgrade kit is best utilized by those owning older versions of both items. As astronauts of the Catanian space fleet, the players get caught in a space-time warp that sends them to an unknown galaxy.

You only get home safely if you are clever at fitting out your starship, manage the scarce resources responsibly, trade with alien races, and perform other actions in order to collect sufficient victory points. Update for Download 2.

Klaus Teubers Spielwiese offered variants of the board games as digital adaptations for the web browser, later changed into PlayCatan, and in continued as Klaus Teuber's Web Games until it was discontinued in With the launch of Klaus Teubers Spielwiese translates: "playground" , the Barbarossa Online Puzzle was revised, and Entdecker Light later Oceania started at the same time.

This was a round-based online game on an almost infinitely large playing field, where six players always see each other at the same time.

Without having to wait for the other player to finish their turn, neighboring players compete for the best building sites. CATAN in a very compact, portable edition! A solid, beautifully designed plastic game board, drop-in tiles, and plug-in roads and settlements enable you to enjoy CATAN almost anytime or anywhere.

The playing pieces peg securely into place. All the cards and accessories fit into the tray in the compact game box.

So, whether you're hanging out at a school or a coffee shop, cruising on the road, riding the rails, outside in windy wilds, or simply stuck in a tight place, you and your friends can now enjoy CATAN! In the meantime, the portable edition has been released as CATAN Traveler in a significantly revised and improved version.

The game board 1 shows a running field on which Teddy's friends scurry back and forth. If you choose the blue die to move forward, you will slowly but surely move forward. It is not at all safe to use the fast red die. Because if you do this, you always have to reckon with the possibility that you must exchange your gift cards for the cards of an opponent who shouts "swap.

You'd have to be stupid to use the red die. If you grabbed very unattractive gifts with negative numbers at the start, you can aim at provoking a swap with the red die and then hold better cards in your hand. Or do you have good cards and everyone thinks they're bad? In any case, this is a great opportunity to bluff your opponents. Here and there a banana peel is lying around, and when one of the birthday teddy's friends steps on it, gifts are sent flying and get lost.

When it finally gets there, the game ends and the player who brought the birthday teddy the most attractive gifts wins this turbulent game. Roughly , years ago, Homo sapiens left their African homeland and settled the entire world. In this game, we accompany our forebears on their adventurous journey. Come join in the adventure that is the dawn of humankind! Will your tribe journey far and fast? Will they surmount the pain and dangers of this world? Will they bring you victory and survival?

Based on the CATAN game system, but presenting players with all-new challenges unique to the dangers and opportunities of the Stone Age. The first branches of our species began a journey that spanned thousands of years, eventually leading them to Australia and America.

In this exciting game, you will guide the journey of one of these branches. You must struggle to spread your people over the whole world. In order to expand your branch, you must develop certain talents: advances in the preparation of food will allow your people to spread faster and wider, while new hunting techniques can protect them from dangers.

Over the years, the range of games has been expanded and the graphics have also been continuously improved. It was developed and technically supported by Brettspiel GmbH during the entire term. The first screenshots show the last available version from and the first published version from The first interactive game on Klaus Teuber's former homepage klausteuber. Take the role of a starfarer! Daringly brave the unknown reaches of space!

Explore and colonize new worlds, strike vital trade agreements, and perform missions of mercy while improving and preparing your starship for the journey home. If you work hard and choose your course carefully and vigorously, you will attain membership in the Council and learn the way home! Not every alien in the galaxy will look upon you with friendliness. Dastardly space pirates desire your wealth and influence. Their raids are merciless, and their strength is growing!

Be careful as you speed through the unknown! Only a careful balance of colonization and trade, bravery and caution, will lead you and your crew home. Lost in the depths of space? Not a problem for a real starfarer! Activate your boosters for an adventure of space discovery! Hordes of daring adventurers answer the call.

Everyone needs tools and lots and lots of whiskey. But dollars are rare! Then you step onto the stage and the game begins. You just print a couple of promissory notes and press them into the dirty hands of the have-nots. Well, you still have a dollar left for poor Janice Bone.

Now you just hope that the boozers don't get whacked before they've brought you enough nuggets in return for your generosity. You need the nuggets to become the most respected citizens of Tuzza-City and for that vexing payday.

Because on payday we have to redeem the promissory notes we've issued. But woe betide us if we don't have enough nuggets! However, additional simple rules allow historical events to be played out. According to legend, Troy was besieged by the Greeks for 10 years. We do not know whether the reason for this was the abduction of beautiful Helen or the strategic location of Troy on the Dardanelles.

In this historical scenario, the players take on the roles of the neighboring peoples of Troy and the Greek city of Mycenae. At the beginning of the game, each player receives a secret decision card with which they either side with Troy or Mycenae.

The game board shows Greece and Asia Minor. At the beginning of the game, you place your first settlements and roads as usual.

In your build phase, you may also donate resources. If your secret card shows Mycenae, you place lumber or grain face down beside the game board. If the card shows Troy, you secretly donate ore or wool.

Once 10 of these donated cards are beside the game board, you reveal 7 of them. The city that received more resources gains an advantage, which at the same time earns the supporters of this city additional victory points. Those who donate not only help their city but also receive additional commerce points.

Commerce points allow you to build trade ships, which brings you great advantages in the game. If you have cleverly expanded your sphere of influence on land by building cities and settlements and gained supremacy at sea with your ships, you will ultimately have the edge on your opponents. During its long existence, the Chinese Empire was repeatedly a worthwhile target for peoples from the northern steppe.

To protect themselves, over the course of centuries the Chinese built a great wall on the northern border of their empire. In this historical scenario, you take on the roles of Chinese princes. Each of you is responsible for a section of the Great Wall and must fortify it sufficiently during the course of the game. If you neglect your task, the horsemen of the steppe will overrun the wall. As a result,the hexes behind the wall are occupied by the horsemen of the steppe and no longer produce, and you as the responsible player lose one victory point.

The game board shows the northern part of ancient China and the approximate course of the Great Wall. At the beginning of the game, each of you establishes two settlements.

In addition, each of you places a border settlement on their wall section. Then you settle as usual. Needless to say that as Chinese princes, you want to increase your influence by building roads, settlements, and cities. You can take on additional building projects to build wall sections in 5 stages. The higher the wall gets, the more the building costs increase. When certain numbers are rolled, the horsemen of the steppe advance toward the wall.

If a section of the wall is not high enough, the steppe riders break through and occupy valuable hexes behind the wall. You can use knights to drive them off. Knights are also ideal for redirecting the horsemen of the steppe in front of the wall to the wall sections of your opponents. Land Ho! After your journey through chartless seas, a crewman has sighted land! But what kind of land? Will there be pirates?

Or gold? Can you harvest the fruits of this jungle paradise? Resources are limited, so you must take care when selecting which route you will follow to victory. Will your courage hold long enough to secure your fame through exploration and discovery? Unique tiles make every game of Entdecker a completely new experience. The size and shape of the islands develop differently in every game, so the excitement of discovery can be enjoyed again and again and again!

But there is more to Entdecker than the exploration of the island chains! You must also use settlements, forts, and scouts to earn credit for your discoveries, while still negotiating with the tribes that call the islands home.

Hello, we are little Robbies from Professor Rastlos's workshop. Freshly screwed together, we just have to get smart. We need chips for that! With the help of a catapult, you throw a chip onto the game board. You should aim for a space near a Robby of your color. Now each of you may move a Robby to the space the chip landed on. When several Robbies have gathered around the chip, a trial of strength takes place.

There is a die hidden in every Robby. When you lift your Robby, it appears. Yes, and the Robby whose die shows the most pips is stronger, and you put a chip into its back. Every time you draw a Robby, the die inside rotates. If you are the first player to equip each of your two Robbies with 4 chips, you win the game. To win the game, you need to have a superior strategy - and a little bit of luck.

Obtain resources and build roads, settlements, and cities. The center of attention is a large ferris wheel with 6 gondolas. The ferris wheel is a toy that children can play with on their own. But there are also 6 different, simple games that children can invite their parents and other children to join.

They can be used in the game in place of the friendship discs. This is the first edition from An updated version called CATAN - Starfarers is available since , containing new art, new game pieces, and carefully revised rules.

The foray into space, sometime near the year A. Compete for the prestigious post of Ambassador to the Galactic Council. To attain this lofty position, you must leave Terra and the known planets to explore and colonize the galaxy, while working to establish trade with alien cultures, encounter aliens, and defeat pirates. Glory and victory go to the brave and astute explorer who luck smiles upon.

The known worlds lie at one end of the game board where each of the 3 or 4 players begin from known solar systems, each with 3 planets producing resources needed for the travels into deep space.

Each of you begins with 2 colonies and a spaceport all components are made from plastic. The spaceport makes starships to transport your new colonies and trade posts to distant lands. Throughout the game, all the colonies and spaceports enable the production of resources when the dice match the numbers of adjacent planets. Resources are traded for colony ships, trade ships, fleet upgrades or freight rings, booster rockets, and cannons.

Beware as you explore—some planets are covered in ice, and some conceal dangerous pirates. On occasions where you don't have real players to settle Catan with, this CD-ROM allows you to compete against 8 different computer opponents of 3 varying strengths.

Discover new island worlds, witness the demise of the island Catlantis, settle dangerous volcanic and glacial areas, and build the Wonders of Catan. In BC, the young Macedonian king Alexander left his Macedonian homeland with about 30, foot soldiers and 5, horsemen.

In the year , only ten years later, Alexander was ruler of an empire that stretched from Greece to India. As advisors on Alexander's staff, you can relive the great historical campaign. Unlike in normal scenarios, you do not establish settlements at the beginning of the game. You travel with Alexander's army - represented by an Alexander figure - along a route marked with green arrows. As soon as Alexander is moved to an intersection depicting a temple, a settlement is established: The player who offers the most resources required for a settlement may build the settlement.

Once you own a settlement, you may build roads off the beaten track to develop new land and build settlements and cities there according to the normal rules. A reserve pile provides you with resources needed during the first half of the game initially, there are no settlements ; in each round, each of you draws a card from this pile.

There is an event chip on some intersections. If you are the player who best supports Alexander with resources when a river is crossed, a famine occurs, or a battle is fought, you receive the chip and thereby the chance to earn special victory points. The game ends as soon as one of you has 14 victory points or Alexander has arrived at the destination. Ancient Egypt had its first heyday between and BC. The fertile strip along the Nile granted people plentiful harvests and well-fed cattle.

Each player embodies an Egyptian princely family at the time of Pharaoh Cheops. He wants you to build a great pyramid for him for the time after his death. But this is not so easy. There are many quarries in the south of Egypt, but wood and ore have to be imported.



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